DisableMoves | Exoa.Cameras.ITouchCamera | |
FinalDistance | Exoa.Cameras.ITouchCamera | |
FinalOffset | Exoa.Cameras.ITouchCamera | |
FinalPosition | Exoa.Cameras.ITouchCamera | |
FinalRotation | Exoa.Cameras.ITouchCamera | |
FinalSize | Exoa.Cameras.ITouchOrthoCamera | |
FocusCamera(Vector3 targetPosition, bool instant=false) | Exoa.Cameras.ITouchCamera | |
FocusCamera(Vector3 targetPosition, float targetDistance, bool instant=false) | Exoa.Cameras.ITouchCamera | |
FocusCamera(Vector3 targetPosition, Quaternion targetRotation, bool instant=false) | Exoa.Cameras.ITouchCamera | |
FocusCamera(Vector3 targetPosition, Vector2 targetRotation, bool instant=false) | Exoa.Cameras.ITouchCamera | |
FocusCamera(Vector3 targetPosition, float targetDistance, Vector2 targetRotation, bool instant=false) | Exoa.Cameras.ITouchCamera | |
FocusCamera(Vector3 targetPosition, float targetDistance, Quaternion targetRotation, bool instant=false) | Exoa.Cameras.ITouchCamera | |
FocusCameraOnGameObject(GameObject go, bool allowYOffsetFromGround=false) | Exoa.Cameras.ITouchCamera | |
FollowGameObject(GameObject go, bool doFocus, bool allowYOffsetFromGround=false) | Exoa.Cameras.ITouchCamera | |
GetDistanceFromSize() | Exoa.Cameras.ITouchOrthoCamera | |
GetMatrix() | Exoa.Cameras.ITouchCamera | |
MoveCameraTo(Vector3 targetPosition) | Exoa.Cameras.ITouchCamera | |
MoveCameraTo(Vector3 targetPosition, float targetDistance) | Exoa.Cameras.ITouchCamera | |
MoveCameraTo(Vector3 targetPosition, Quaternion targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraTo(Vector3 targetPosition, Vector2 targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraTo(Vector3 targetPosition, float targetDistance, Vector2 targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraTo(Vector3 targetPosition, float targetDistance, Quaternion targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraToInstant(Vector3 targetPosition) | Exoa.Cameras.ITouchCamera | |
MoveCameraToInstant(Vector3 targetPosition, float targetDistance) | Exoa.Cameras.ITouchCamera | |
MoveCameraToInstant(Vector3 targetPosition, Quaternion targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraToInstant(Vector3 targetPosition, Vector2 targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraToInstant(Vector3 targetPosition, float targetDistance, Vector2 targetRotation) | Exoa.Cameras.ITouchCamera | |
MoveCameraToInstant(Vector3 targetPosition, float targetDistance, Quaternion targetRotation) | Exoa.Cameras.ITouchCamera | |
PitchAndYaw | Exoa.Cameras.ITouchCamera | |
ResetCamera() | Exoa.Cameras.ITouchCamera | |
RotateFromVector(Vector2 delta) | Exoa.Cameras.ITouchCamera | |
SetGroundHeight(float y) | Exoa.Cameras.ITouchCamera | |
SetGroundHeightAnimated(float newHeight, bool animate, float duration) | Exoa.Cameras.ITouchCamera | |
SetPositionByOffset() | Exoa.Cameras.ITouchOrthoCamera | |
SetResetValues(Vector3 offset, Quaternion rotation, float distanceOrSize) | Exoa.Cameras.ITouchCamera | |
SetSizeByDistance(float d) | Exoa.Cameras.ITouchOrthoCamera | |
StopFollow() | Exoa.Cameras.ITouchCamera | |